Showing posts with label Tactical Vest. Show all posts
Showing posts with label Tactical Vest. Show all posts

Wednesday, 5 September 2012

Loadouts 1: CQC 1

This is an ongoing set of posts, inspired by Street Tag Warfare's post here and Awesomely Nerf's page here.
In these posts I will have a small set of blasters, their purpose, their strengths and their weaknesses along with pictures.

Scenario Description: Close range combat with lots of walls and other obstacles in the way. Range not particularly important. Usually few players, thus usually small or no teams.
Keys to Victory: Mobility/maneuverability, adapting quickly to changes in scenario, fast firing blasters with short reload times.
Unnecessary Burdens: Weight, bulk, excessive amounts of ammo, slow firing blasters, large blasters, unnecessary sidearms, unnecessary attachments.

Saturday, 2 April 2011

Nerf Tactical Vest Usage Tips

Some usage tips for using the Tactical Vest.

Nerf Tactical Vest Review

The Tactical Vest is a pretty good Nerf accessory, if you can spare enough money for it. It holds 4 clips (mags) (6-clips [mags], 18-clips [mags] and 18-drums are all fine), allowing for a minimum of 24 darts, and a maximum of 72+ darts. I haven't tried 35-drums - I don't have any. It also holds 12 darts just above the clips (mags), which you can use to reload your non CS-blasters, or refill your clips (mags) if you have no other blasters. It has a holster in the lower right which you can use to holster a Spectre, Maverick and Barrel Break (and probably more), which is useful when your primary (usually a CS blaster because of the clip [mag] holders) runs out. There's also a zip pocket opposite the holster which fits a Reflex (and similar sized pistols), darts and a small torch. On the back, there's a small sword sheath which is good if you have any foam swords. Really, though, it's like bringing a knife to a gun fight. Nearly literally. (knife ~ foam sword, gun ~ blaster).

Wednesday, 19 January 2011